Prime’s Quest was an internal company mobile game project that was developed in 2011-2012. It’s an iOS Adventure Block Puzzle Game for iPhone and iPad devices. The game was shipped to the iStore in 2013 and was awarded Best Game Experience by Boston FIG 2013.
As primary artist for this game, I was responsible for character concepts, game assets, and UI/UX design. Additionally I also played a bit of art director, contracting out freelance animators and leading our intern team to assist in game art creation.
This was my first full fledged game UI experience.
Mobile iOS Game